Changing some game mechanics
Hello everyone :) some updates from the game, I've been working on revamping some core mechanics:
-I removed the panels where we could click on choices like send to deck or discard, now we can just drag and drop the card on our deck or on the discard area. I made a backpack to be able to carry more items .
-I'll add soon a crafting menu as well ( with some fun ideas ).
- I still need to fix some bugs about the things that we can and cannot click on when in fight or moving or not, that's a big challenge as I tried to make the experience more streamlined ( usually you would have different screens and menus that allows to manage these things easier ) but as I try to keep it inside the game view mainly, it's a bit more challenging
Files
A Brief Odyssey
An action adventure roguelike deckbuilder set in a Greek mythological lore
Status | In development |
Author | IndieBen |
Genre | Card Game |
Tags | 2D, Action-Adventure, Crafting, Deck Building, Minimalist, Roguelike, Roguelite, Singleplayer |
More posts
- Added some GUI elements and reworked some artworkNov 19, 2023
- A Brief Odyssey basic alpha prototypeOct 25, 2023
- Alternative Enemy Movement BuildOct 08, 2023
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